Call Of Duty World At War Forum

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I'm not sure how to improve performance but I do know how to get the sound to work. In order to do so, you will need to download Wine for mac. Once you have this, click the wine bottle icon at the top and select change prefix. Now go to the prefix where the name of you Call of Duty - World at War bottle (my bottle was named CoDWaW so I selected the prefix CoDWaW). After changing the prefix, click the wine icon again but this time select winetricks. When the window pops up, type in win7 in the search bar. Select the second option and press okay. This will turn your CoDWaW bottle to windows 7. Now exit out of wine and launch Crossover Games. Go to the control panel for your CoDWaW bottle (it is accessed via configure-manage bottles) and double click on wine config. When the wine config opens up, select the applications tab, click add application and find 'codwaw.exe' and 'codwawmp.exe'. After adding these applications, click on the thing next to 'Windows Version' select widows 7 for both and hit apply. Now when you restart the game, you should be able to hear sound.

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Call Of Duty World At War Walkthrough

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Call Of Duty World At War Xbox


  • Attention, Generals!
    Today's update brings some quality of life improvements and bug fixes. The building details of provinces now inform you about the hitpoints of the selected building on mobile devices. Country names are displayed more centralized, making them true eye candy. Last but not least, game rounds now have their own chats, allowing communication with players within your game round without having to rely on global chat.
    For a complete overview of all changes, please check the list below:
    General:
    • Building hitpoints are now displayed in the building details of selected provinces on mobile devices.
    • Country names are now displayed near the center of a country, instead of close to the capitol. This change avoids issues with skewed country names on certain maps.
    • Country names are now only displayed in the 3 biggest areas of a country, if a country happens to have several separated areas on the map.
    • The 'ingame' chat channel was re-introduced to the game. Only players of the game round you are currently playing have access to this chat.
    • The 1-3 dots indicating the army size were removed from the army bar. The 1-3 dot indicator in the army labels was replaced with actual numbers in a previous update, making the corresponding dots in the army bar obsolete.
    • On desktop, when hovering over a unit's image in the split army dialog the unit's name is displayed in a tooltip, making it easier to differentiate the units.
    • Information about morale penalties for being at war were removed from the tooltip of the war icon in the diplomacy menu, as the morale penalty for being at war was removed with a previous update.
    • A Huawei AppGallery button was added to the Call of War website.
    • Mobile users do not get a floating tooltip anymore stating 'Not yet accepted' for games they cannot join due to a minimum rank requirement. Instead, players are now informed about the rank requirement when tapping on the greyed out 'Join' button.
    • Information of day and month were added to the newspaper. Additionally to the ingame day of the game round, the newspaper now also informs you about the real life date, making it easier for you to find certain information if needed.
      • On maps with a higher speed factor the real life date does not change for several in game days.
    Bug Fixes:
    • A bug was fixed that caused rewarded units and additional tutorial units not being adjusted to the doctrine of a player.
    • The floating tooltip of an army now shows the correct travel time when moving it between own and enemy territory. Travel times displayed in the army bar and in the floating tooltip are now identical.
    • Missing damage icons were added in the unit details in the production menu.
    • An issue was resolved that prevented the confirmation screen from being displayed on mobile devices, when Blueprints were purchased.
    • A bug was fixed that caused the health bar of buildings in espionage reports on mobile devices to be displayed too dark.
    • An issue was resolved that caused a line break in the names of some rural provinces that had names longer than 10 characters.
    • A bug was fixed that could cause an error message with some players when those players tried to collect an achievement.
    • A bug was fixed that prevented the army health from being reflected in the damage efficiency and damage potential displayed in the army bar and army info popup.
    We hope all these changes and bug fixes improve your game experience even more!
    Your Bytro Team




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